![]() These specialization choices include warriors being able to choose between focusing on damage or defensive abilities, or mages focusing on damage or healing abilities. The world is populated with monsters and creatures which can be killed for experience, which results in stronger statistics and abilities and allows players to choose specializations which best suit their in-game aims. The player then chooses one of four classes: warrior, rogue, ranger, or mage. Players can create multiple characters, with character creation, which involves the player first choosing a race and sex then customizing the look of the character. Players can use items such as hang gliders and boats to traverse the world more quickly. ![]() This world contains randomly generated dungeons, including underground caverns and over-world castles, as well as separate biomes including grasslands, snowlands, deserts, and oceans. In Cube World, the player explores a massive procedurally generated "voxel-like" world. A lack of communication by the developer about the game's current development has fueled speculation about its future. The game has not received any updates since July 2013, and became unavailable for purchase in July 2015. An early alpha version of the game was released on July 2, 2013. Wolfram von Funck began developing the game in June 2011, and was later joined by his wife Sarah von Funck. Cube World is an open world role-playing video game by Picroma for Microsoft Windows.
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